SNK: Millennium Fight 2000 and Capcom vs. His straight hair during fights stays up due to a rather exaggerated case of electrostatics. His top is plain black (with short sleeves from '98 to 2002), until it changes to a leopard spot motif in The King of Fighters 2003 and beyond.
In his later appearances, his top is shorter, exposing his abs. Benimaru is born of half-Japanese and American descent, and wears a waist-length sleeveless top with matching jeans/pants. He forms his own team dubbed the "Benimaru Team" in 2000. Template:Nihongo debuted as one of the members of the "Japan Team" during the Orochi Saga (also composed with Kyo Kusanagi and Goro Daimon). Template:General CVG character File:Kofxii.jpg Athena Asamiya Main article: Athena Asamiya Bao Main article: Bao Benimaru Nikaido
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The King of Fighters EX is a series that occurs in a separate continuity from the main games.Ĭharacters Adelheid Bernstein Main article: Adelheid BernsteinĪndy Bogard Main article: Andy Bogard Angel Main article: Angel (The King of Fighters) Ash Crimson Main article: List of The King of Fighters EX characters KOF: Maximum Impact is a series that occurs in a separate continuity from the main games. Separate continuity Main article: List of KOF: Maximum Impact characters Sub Lists Storyline specific Main article: List of KOF Orochi Saga charactersĬharacters: Chris, Goenitz, Magaki, Mukai, Orochi, Shermie, Shion, YashiroĬharacters: Angel, Igniz, K9999, Krizalid, Original Zero, Zero Characters are sometimes added at the seiyū's convenience or to fill in gaps that occur for each installment's story this happens with Duck King in The King of Fighters XI and Ryuji Yamazaki in The King of Fighters '97. Several characters that appear in the series are parodies or homages to either anime, manga, actors, films or television shows that the creators are interested in. Later in the series, their approach to creating their characters altered slightly to also serve as a type of fan service, which he refers to as a collaborative effort between fans and the staff. For example, he agreed to include characters such as Benimaru and Chang to add an off-beat variety to the cast, which he previously deemed to be too serious before. He adds that every original character for the series is added based on the developers' strong desire to make one. The newer KoF characters -especially for the first game- were aimed to appeal to younger and newer audiences. įlagship director, Toyohisa Tanabe, asserts that the Art of Fighting and Fatal Fury fighters were added specifically for adults. Characters from Ikari Warriors and Psycho Soldier games were also added in spirit of other gaming genres considered for their final product. Since they were attached to the idea of the two series cross-over, they eventually agreed to make their idea into a fighting game. However, the idea was scrapped after the debut of Capcom's game with similar gameplay, Final Fight. In this version, it would only use core characters from the Art of Fighting and Fatal Fury series, specifically allowing players to play Robert Garcia and Terry Bogard for location testing. In an interview with veteran developers, they say that their prototype version for KOF was going to be a side-scrolling beat 'em up titled, Survivor.